Digital Storytelling: Communicating Academic Research Beyond the Academy

Authors

  • Kelly Schrum George Mason University; Higher Education; Center for History and New Media
  • Beth Dalbec George Mason University; College of Education and Human Development
  • Matt Boyce George Mason University; College of Education and Human Development
  • Sara Collini George Mason University; College of Humanities and the Social Sciences

DOI:

https://doi.org/10.13021/G8itlcp.9.2017.1807

Keywords:

active learning, active learning classrooms, digital tools, collaborative learning, student engagement, creativity, research experiences for undergraduates, simulations, digital pedagogy

Abstract

BRIEF SESSION DESCRIPTION:

Digital storytelling has the ability to take knowledge and ideas to reach a broader audience, and can be utilized in the classroom setting to provide students with opportunities to learn digital skills as well as content. This teaching demonstration will present strategies for integrating digital storytelling into the classroom, and include digital stories created by three graduate students. as examples.

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FULL ABSTRACT:àDigital storytelling can be many things ââ¬â narrative, interactive, linear, nonlinear, immersive, artistic, educational. We do not, however, typically think of it as a tool for communicating academic research. What happens when we use digital storytelling to present our academic knowledge and ideas and to reach broader audiences? When we use it in the classroom to teach digital skills as well as content?

This teaching demo will explore these questions and more, including practical strategies for integrating digital storytelling into the classroom across disciplines and rubrics for assessing digital storytelling assignments.

Three graduate students will show short clips of the digital stories they created based on their research and will talk about their learning process. Topics include slavery at Mt. Vernon and the nature of historical research, first generation students at George Mason University, and the holistic review process for college applications. These students will address the skills they learned, including the craft of storytelling, storytelling tools, understanding audience, and communicating academic research in an accessible, compelling way. They will talk about the value of creating something usable and sharable, the impact on their learning, and developing practical, transferable skills.à

We will model how digital storytelling can be used in small assignments focused on discrete topics and individual assignments as well as for larger projects.à Faculty from a range of disciplines will learn how to use digital storytelling in their own courses with an emphasis on small, discrete assignments. Faculty will learn how to integrate small digital projects and to think about how these can help achieve specific learning goals.

Author Biographies

Kelly Schrum, George Mason University; Higher Education; Center for History and New Media

Kelly Schrum is the Education Projects Director and Associate Professor in the Higher Education Program and Roy Rosenzweig Center for History and New Media.

Beth Dalbec, George Mason University; College of Education and Human Development

Beth Dalbec is a student in the Higher Education program in the College of Education and Human Development.

Matt Boyce, George Mason University; College of Education and Human Development

Matt Boyce is a student in the Higher Education program in the College of Education and Human Development.

Sara Collini, George Mason University; College of Humanities and the Social Sciences

Sara Collini is a student in the History and Art History department in the College of Humanities and the Social Sciences.

Published

2017-06-06

Issue

Section

10:30am-11:10am Mini-Workshops, Panels, & Roundtables