The Impact of Gamification on Motivation and Engagement in Game-based Learning Environments - A Literature Review

Authors

  • YUNUS ERYLMAZ Cambridge Line Lyceum, Shymkent, Kazakhstan
  • Mihai Boicu Information Sciences and Technology, George Mason University, Fairfax, VA

DOI:

https://doi.org/10.13021/jssr2023.3861

Abstract

The field of educational technology and game-based learning has gained increased interest as educators seek innovative approaches to enhance student motivation and engagement. Existing studies have explored the effects of gamification on learning outcomes, yet a systematic literature review specifically focusing on the impact of gamification on motivation and engagement in game-based learning environments remains absent. Four research studies on this topic were analyzed, examining various gamification techniques and their effects on learners' motivational levels and engagement behaviors. The findings revealed that gamification, when thoughtfully integrated into game-based learning environments, significantly enhances learners' motivation and engagement. Key gamification elements, such as points, badges, and leaderboards, positively influenced intrinsic motivation, leading to increased enthusiasm, persistence, and interest in taking on challenges. Gamification positively influences students' learning, engagement, and behavior, regardless of their personality traits. However, individuals with higher levels of openness and extraversion tend to show increased engagement and enthusiasm in gamified learning environments. By understanding the impact of different gamification techniques on motivation and engagement, educators and instructional designers can adjust their strategies to create immersive and rewarding learning environments, using gamification as an effective tool to foster a positive and engaging learning experience.

 

Published

2023-10-27

Issue

Section

College of Engineering and Computing: Department of Information Sciences and Technology

Categories